#include "lge2d.hpp"

lge2d::core::ILog* lge2d::log = 0;

namespace lge2d
{
void Initialize()
{
	lge2d::log = core::CreateLog();
}

void Destroy()
{
	core::DestroyLog(lge2d::log);
	lge2d::log = 0;
}

} /* namespace lge2d */
